Lost Universe: Entropy
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Materials & Resources

Go down

Materials & Resources Empty Materials & Resources

Post by <°{{{>< 07.09.13 2:49



Materials & Resources Primary
Ceramics
Crystalline and amorphous materials form the basis of most structural compounds in modern industry for their high thermal resistance and insulation properties

SALVAGEABLE

Base Metals
The broadest of metal groups, consisting of numerous non-ferrous elements with high strength, malleability, and oxidation properties

SALVAGEABLE

Noble Metals
Corrosion-resistant, non-ferrous elements with high density, ductility, and conductivity properties

SALVAGEABLE

Toxic Metals
Ferrous and non-ferrous elements with high density, toxicity, and radioactivity properties, used extensively for high-tech industrial and military applications

SALVAGEABLE

Noble Gasses
Any of various stable elements used primarily as high-efficiency propellants and coolants due to their low reactivity properties

NON-SALVAGEABLE

Volatiles
Water and common combustible gasses, which are highly favoured as carrier fluids and reactants for high-thrust nuclear propellants

NON-SALVAGEABLE




Materials & Resources Secondary
Structural Composites
High-strength, low-density compounds of industry grade produced from various common primary resources for use in most basic industrial processes, on- and off-world alike

COMPOUND MATERIAL: 5 base metals, 4 ceramics, 1 noble metals = 5 structural composites
SALVAGEABLE


Superluminal Electronics
Upgraded processors which can internally communicate faster than light via quantum entanglement to maximize the performance of the ship's mainframe

COMPOUND MATERIAL: 6 noble metals, 3 base metals, 1 ceramics = 5 superluminal electronics
SALVAGEABLE


Cryogenic Coolants
Ultra-cold fluids which snake throughout the ship's hull, conducting thermal energy from its vitals to optimize the temperature of various subsystems

COMPOUND MATERIAL: 4 noble gasses, 3 volatiles, 2 noble metals, 1 base metals = 5 cryogenic coolants
NON-SALVAGEABLE


Reactive Propellant
High-thrust, low efficiency fuel for surface-to-orbit launch vehicles and various guided ordnance

COMPOUND MATERIAL: 8 volatiles, 2 toxic metals = 5 reactive propellant
NON-SALVAGEABLE


Standard Ordnance
Conventional ordnance in a compact bundle for use with guided missile modules

COMPOUND MATERIAL: 4 noble metals, 3 toxic metals, 2 base metals, 1 noble gasses = 5 standard ordnance
NON-SALVAGEABLE





Materials & Resources Tertiary
Autonomous Service Nanites
Microscopic machines capable of adapting to nearly any task, be it structural or electronic, designed to keep a massive spacecraft operating at peak performance at all times

COMPOUND MATERIAL: 4 structural composites, 1 superluminal electronics = 1 autonomous service nanites
SALVAGEABLE


Hyperintelligent Cybernetics
Computer hardware equipped with extremely comprehensive algorithms dedicated to monitoring, optimizing, and safeguarding every aspect of a ship's local network

COMPOUND MATERIAL: 3 superluminal electronics, 2 cryogenic coolants = 1 hyperintelligent cybernetics
NON-SALVAGEABLE


Disabling Ordnance
Upgraded ordnance with a disabling warhead, intended to penetrate a target's core systems with greater precision upon delivery

COMPOUND MATERIAL: 1 standard ordnance, 1 structural composites = 1 disabling ordnance
NON-SALVAGEABLE


Scrambling Ordnance
Upgraded ordnance with a scrambling warhead, intended to disrupt a target's defensive targeting network upon delivery

COMPOUND MATERIAL: 1 standard ordnance, 1 superluminal electronics = 1 scrambling ordnance
NON-SALVAGEABLE


Immobilizing Ordnance
Upgraded ordnance with an immobilizing warhead, intended to impede a target's propulsion upon delivery

COMPOUND MATERIAL: 1 standard ordnance, 1 cryogenic coolants = 1 immobilizing ordnance
NON-SALVAGEABLE





Materials & Resources Quaternary
Zero-Point Capacitors
Stores vast amounts of energy at its ground state, thus preserving it for future distribution without any loss of efficiency

COMPOUND MATERIAL: 5 autonomous service nanites, 5 hyperintelligent cybernetics = 1 zero-point capacitors
NON-SALVAGEABLE


Destabilizing Ordnance
Upgraded ordnance with a destabilizing warhead, intended to neutralize a target's power supply upon delivery

COMPOUND MATERIAL: 1 immobilizing ordnance, 1 autonomous service nanites = 1 destabilizing ordnance
NON-SALVAGEABLE


Hijacking Ordnance
Upgraded ordnance with a hijacking warhead, intended to override a target's fire control system and signals broadcasting upon delivery

COMPOUND MATERIAL: 1 scrambling ordnance, 1 hyperintelligent cybernetics = 1 hijacking ordnance
NON-SALVAGEABLE







<°{{{><
<°{{{><
Officer of the Fleet

Posts : 387
Join date : 2012-06-05

https://terrestria.forumotion.com

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum