Lost Universe: Entropy
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Drop/Return Vehicles

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Drop/Return Vehicles Empty Drop/Return Vehicles

Post by <°{{{>< 09.09.13 5:09

Drop/Return Vehicles IAAThin

OVERVIEW

All primary resources are extracted from planetary deposits via deployable harvesters known as drop/return vehicles, which take up flagship or drone moorings when not deployed.  To initiate a harvester mission, simply instruct the flagship to survey the local planet with probes, and/or deploy harvester vehicles to the surface.  

The number of probes available depends on the phase and quantity of survey modules installed, and any number of them may be used on the same day, once per day. You will be notified immediately with a list of scan results corresponding to the number of probes deployed, from which you may select a precise location to deploy the DRV itself, provided you carry enough reactive propellant to fuel the mission.

Pre-deployment scans are not necessary for surface extraction, but you will not know the harvester's yield until it has completed the drilling process. Note that outdated scans may not be reliable, and previously depleted deposits will yield particularly unsatisfactory results.
Drop/Return Vehicles Phase_11
Improvised Pioneer DRV
Harvesting Rate 100 output/day
Payload to Orbit 100 / 85 / 70 / 55 / 40
Deployment Cost 10 reactive propellant
Construction 20 structural composites

Improvised Settler DRV
Harvesting Rate 75 output/day
Payload to Orbit 300 / 255 / 210 / 165 / 120
Deployment Cost 25 reactive propellant
Construction 50 structural composites

Improvised Recovery DRV
Salvage Efficiency 10%
Payload to Orbit 50 / 40 / 30 / 20 / 10
Deployment Cost 15 reactive propellant
Construction 30 structural composites

Drop/Return Vehicles Phase_12
Modified Pioneer DRV
Harvesting Rate 150 output/day
Payload to Orbit 150 / 130 / 110 / 90 / 70
Deployment Cost 15 reactive propellant
Construction 35 structural composites, 20 cryogenic coolants

Modified Settler DRV
Harvesting Rate 100 output/day
Payload to Orbit 500 / 430 / 360 / 290 / 220
Deployment Cost 40 reactive propellant
Construction 75 structural composites, 45 cryogenic coolants

Modified Salvage DRV
Salvage Efficiency 20%
Payload to Orbit 200 / 170 / 140 / 110 / 80
Deployment Cost 25 reactive propellant
Construction 50 structural composites, 30 cryogenic coolants

Drop/Return Vehicles Phase_13
Advanced Pioneer DRV
Harvesting Rate 250 output/day
Payload to Orbit 250 / 225 / 200 / 175 / 150
Deployment Cost 25 reactive propellant
Construction 60 structural composites, 35 cryogenic coolants 10 hyperintelligent cybernetics

Advanced Settler DRV
Harvesting Rate 150 output/day
Payload to Orbit 900 / 810 / 720 / 630 / 540
Deployment Cost 75 reactive propellant
Construction 150 structural composites, 70 cryogenic coolants, 25 hyperintelligent cybernetics

Advanced Salvage DRV
Salvage Efficiency 30%
Payload to Orbit 500 / 450 / 400 / 350 / 300
Deployment Cost 40 reactive propellant
Construction 90 structural composites, 50 cryogenic coolants, 15 hyperintelligent cybernetics





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